Pages: 1 2 [3] 4 5 6 7 8 9 |
41. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Jim McGregor Originally by: Ithildin So far, from what I can tell, the best way to describe a frail consensus of the players in this thread is: * Harbringer - Few complaints, possibly another turret (?) * Drake - Gi...
- by Orrin Danestarr - at 2006.11.22 15:38:00
|
42. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Indeed, i am all for this design. Please, also introduce more modules and look n depth at the current POS design. "Imagination is the key that unlocks the door." - ME
- by Orrin Danestarr - at 2006.11.20 20:14:00
|
43. A tech 2 Battleship thought - in Player Features and Ideas Discussion [original thread]
Originally by: Lienzo I like the idea of a device that launches interstellar missiles through subspace to random cynos. I like the idea very much. I don't know why it would need to be a ship-based device though, other than to head off th...
- by Orrin Danestarr - at 2006.11.20 19:54:00
|
44. A tech 2 Battleship thought - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader I like the idea of a ship that somehow counters cyno tactics, but holding capital ships is a little too ganky for my taste. How about a ship that can close cyno fields, perhaps from several AU away? Give ...
- by Orrin Danestarr - at 2006.11.20 17:36:00
|
45. A tech 2 Battleship thought - in Player Features and Ideas Discussion [original thread]
I had a passing thought on a Tech 2 Battleship function. Anti cyno field inhibtor, making it impossible for captials to just jump away and it keeps smaller ships necessarty to tackle the cap from warping away. "Imagination is the key that unlocks...
- by Orrin Danestarr - at 2006.11.20 16:14:00
|
46. Player Owned Station Revamp - in Player Features and Ideas Discussion [original thread]
Edited by: Orrin Danestarr on 17/11/2006 21:43:14 While i undertand that it would be difficult to do, what about revamping the current state of the POS stations. 1rst: New model Please, they have been equated to flying junkyards and i...
- by Orrin Danestarr - at 2006.11.17 21:41:00
|
47. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Edited by: Orrin Danestarr on 17/11/2006 20:42:52 Originally by: Derran This may sound off the wall as I am not great with graphs and math, etc, but since only half the BCs seemed designed with firepower in mind and the other half had ...
- by Orrin Danestarr - at 2006.11.17 20:41:00
|
48. Invention discussion - in Revelations Testing and Development [original thread]
Originally by: Bermag Originally by: Denrace 3 months? Surely this is a joke. Hello CCP - the majority of EVE players dont play this game for 23 hours a day. We have JOBS. We have LIVES. We have FAMILY. 3 months with one...
- by Orrin Danestarr - at 2006.11.17 14:40:00
|
49. Why Minmatar ... - in Revelations Testing and Development [original thread]
I certainly would like my 7 turrets back please. To hell with the PG, i just want my extra turret back. "Imagination is the key that unlocks the door." - ME
- by Orrin Danestarr - at 2006.11.17 14:31:00
|
50. Revelations Chapters - Make your Top 10 List - in Revelations Testing and Development [original thread]
1. Invention Tweaking, its a good start, lets see if we can improve upon it after its out. 2. Capital Mining vessel/mobile refinery. Big & Expensive 3. Tech 2 Battlerships, not just a single class but possibly multiple classes.... ie. defence fi...
- by Orrin Danestarr - at 2006.11.16 18:30:00
|
51. Can someone confirm destroyer stats? - in Revelations Testing and Development [original thread]
well, well, well aren't destroyers going to be rather nifty now. "Imagination is the key that unlocks the door." - ME
- by Orrin Danestarr - at 2006.11.14 19:17:00
|
52. Sentry drones for missions - in Missions & Complexes [original thread]
Works pretty good with a typhoon too. "Imagination is the key that unlocks the door." - ME
- by Orrin Danestarr - at 2006.11.14 15:22:00
|
53. Invention discussion - in Revelations Testing and Development [original thread]
Currently they dont take 6 months to attempt but i get the meaning of what you say. High end inventions take a very long time to attempt.... HAC's, Command ships, Recons... These are invariably going to take time. 3+months time to make an 'attemp...
- by Orrin Danestarr - at 2006.11.13 20:04:00
|
54. Mines - in Player Features and Ideas Discussion [original thread]
An anchorable structure that deploys a mine field. Mine work similarly in damage as per missiles. This structure must be supplied with mines for ammunition. Each 'Tick' will expend a charge and inflict damage on a single ship. Multiple ships in a...
- by Orrin Danestarr - at 2006.11.10 14:50:00
|
55. Invention discussion - in Revelations Testing and Development [original thread]
The biggest hurdle you guys are facing is the mechanical engineering aspect. You might need several people doing nothing but mechanical engineering to aquire the necessary datacores to attempt your invention process. As long as you can get enough ...
- by Orrin Danestarr - at 2006.11.09 20:08:00
|
56. Invention discussion - in Revelations Testing and Development [original thread]
Invention is an important thing... a step in the right direction. Granted its not perfect but tis better than nothing. "Imagination is the key that unlocks the door." - ME
- by Orrin Danestarr - at 2006.11.09 19:37:00
|
57. Making a Death Star - in Science and Industry [original thread]
Edited by: Orrin Danestarr on 09/11/2006 15:22:25 Edited by: Orrin Danestarr on 09/11/2006 15:21:36 Edited by: Orrin Danestarr on 09/11/2006 15:19:49 What about a caldari tower with as many torpedo launchers or cruise launchers as you ...
- by Orrin Danestarr - at 2006.11.09 15:18:00
|
58. New Kali Ships and Missions - in Missions & Complexes [original thread]
Originally by: Zhaine Don't really see anything surpassing the Raven (or CNR) for alround PvE. I guess against stuff weak to Kin/Therm then the Rohk might just win out, perhaps. For L3s the Drake will certainly rule where the Ferox used to...
- by Orrin Danestarr - at 2006.11.08 16:25:00
|
59. Shouldnt Laser crystals do even em/thermal damage??? - in Ships and Modules [original thread]
Title really says it all, all crystals should give an even split. Heck even sprinkle in a tiny bit of explosive damage for themantical reasons. Why you ask? Once the Laser penetrates pastthe shild, ship[s have high em armor resists... Amarr weap...
- by Orrin Danestarr - at 2006.11.08 15:30:00
|
60. Invention discussion - in Revelations Testing and Development [original thread]
Originally by: Lord Goodberry Edited by: Lord Goodberry on 07/11/2006 23:59:28 To Chief CEO UberGeekprime Report from associate Orrin indicated that we would probably have to go outside our 'realm' of Duvolle to accomodate Invention. ...
- by Orrin Danestarr - at 2006.11.08 14:56:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |